CSci 1301 Project: designing a game

Total: 50 points + possible extra credit based on voting and extra features

Intermediate submission: Friday, December 6th at midnight by e-mail

Final submission: Tuesday, December 10th at 11:59pm by e-mail.

As always, please include a signature and a description for each function. Functions that are not graphical also require check-expect tests.

Work in groups of 2 or 3. You may not put more than 12 hours (including in-class time) into this project.

Designing a small game

Your task is to design a small interactive game using the world package in Racket (i.e. the big-bang function that we have used in class. For example, you may use a "create your own adventure" approach or write a small game that tests the user's attention and reaction. The user may be interacting with the game by clicking or by mouse movements or by pressing keys or choosing options (or any combination thereof).

Your game should be simple: remember that implementing even simple features takes time. Be creative: a simple good idea is better than design that's too involved.

Requirements for a game

Features:

Programming requirements:

Grading criteria

The work will be graded based on satisfying the requirements above, the quality and level of your work (more challenging projects will get more credit); creativity and originality of your project; clarity, style, and documentation of your code; your attendance during project lab time, and the extra credit based on voting and extra features.

What to submit

An intermediate (work-in-progress) submission is due Friday, Dec. 6. The final submission is due Tuesday Dec 10th. Game presentations (5 minutes per group) will take place Wedn Dec 11 and Friday Dec 13 in class.


CSci 1301 course web site.

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